COMMANDER · DECK
Enchanting The Dark Side
2016-01-11
101 CARDS (LIMIT 100)NO COMMANDER
DECK $
$3,224.87
MYTHIC
9
RARE
45
UNCOMMON
16
COMMON
32
MAIN101 CARDS
Planeswalker
1 cardsCreature
13 cardsEnchantment
21 cardsArtifact
8 cardsSorcery
15 cardsInstant
4 cardsLand
12 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·54 CARDS·$2,570.04
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Planeswalker
1 cardsCreature
9 cardsEnchantment
21 cardsArtifact
6 cardsSorcery
8 cardsInstant
3 cardsLand
6 cardsCURVE
COLOR
TYPES
Land39
Nonbasic11
Basic28
Swamp28
Enchantment21
Faerie1
Sorcery15
Creature13
Zombie3
Phyrexian2
Spirit2
Vampire2
Avatar1
Dragon1
Elk1
Golem1
Horror1
Human1
Insect1
Shade1
Shaman1
Snake1
Soldier1
Warrior1
Party1
Artifact11
Book1
Elk1
Golem1
Insect1
Phyrexian1
Instant4
Planeswalker1
Sorin1
Legends6
Historic17
LAND PROBABILITY
39 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.9%
TURN 536.2%
TURN 658.1%
TURN 775.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"