COMMANDER · DECK
Kalamax Wombo Combo
Bracket 3 · Upgraded2020-05-13
DECK $
$711.68
MYTHIC
3
RARE
41
UNCOMMON
25
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
3 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
10 cardsInstant
41 cardsLand
26 cardsMAYBE8 CARDS
Sorcery
1 cardsInstant
7 cardsMONEY CARDS·62 CARDS·$557.86
Sign in to save your threshold.
Creature
3 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
10 cardsInstant
26 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Gravitic Punch + Kalamax, the Stormsire + Flare of Duplication: early arguably two-card combo, for four mana or less
- Fury Storm + Ral, Storm Conduit: early arguably two-card combo, for four mana or less
- Fury Storm + Storm-Kiln Artist: early arguably two-card combo, for four mana or less
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Gravitic Punch + Kalamax, the Stormsire + Flare of Duplication — Bracket 3, early arguably two-card combo, for four mana or less
- Fury Storm + Ral, Storm Conduit — Bracket 3, early arguably two-card combo, for four mana or less
- Fury Storm + Storm-Kiln Artist — Bracket 3, early arguably two-card combo, for four mana or less
- Fury Storm + Archmage Emeritus — Bracket 3, early arguably two-card combo, for four mana or less
- Gravitic Punch + Kalamax, the Stormsire + Fork — Bracket 2, arguably two-card combo, for six mana or less
- Gravitic Punch + Kalamax, the Stormsire + Twincast — Bracket 2, arguably two-card combo, for six mana or less
- Gravitic Punch + Kalamax, the Stormsire + Increasing Vengeance — Bracket 2, arguably two-card combo, for six mana or less
- Kalamax, the Stormsire + Chandra's Ignition + Insidious Will — Bracket 2, arguably two-card combo, for six mana or less
- Gravitic Punch + Kalamax, the Stormsire + Reverberate — Bracket 2, arguably two-card combo, for six mana or less
- Gravitic Punch + Kalamax, the Stormsire + Expansion // Explosion — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Instant41
Lesson1
Land37
Nonbasic23
Basic14
Island11
Mountain9
Forest8
Desert1
Sorcery10
Creature4
Dinosaur1
Drake1
Dwarf1
Elemental1
Human1
Shaman1
Wizard1
Party1
Enchantment4
Aura1
Artifact3
Vehicle1
Planeswalker1
Ral1
Legends2
Historic5
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS36 COMBOS
Infinite magecraft triggers
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite card drawNear-infinite magecraft triggers
Infinite colored manaInfinite magecraft triggersInfinite storm count
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite magecraft triggers
Infinite damageInfinite +1/+1 counters on a creature
Infinite magecraft triggers
Infinite magecraft triggers
Infinite damageInfinite +1/+1 counters on a creature
Infinite damageInfinite +1/+1 counters on a creature
Infinite magecraft triggers
Infinite magecraft triggers
Infinite damageInfinite +1/+1 counters on a creature
Infinite damageInfinite +1/+1 counters on a creature
Bracket 2 · arguably two-card combo, for six mana or lessInfinite +1/+1 counters on a creatureInfinite damage
Infinite damageInfinite +1/+1 counters on a creature
Infinite magecraft triggers
Infinite damageInfinite +1/+1 counters on a creature
Infinite damageInfinite +1/+1 counters on a creature
Bracket 2 · arguably two-card combo, for six mana or lessInfinite +1/+1 counters on a creatureInfinite damage
Infinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite damageInfinite +1/+1 counters on a creature
Bracket 2 · arguably two-card combo, for six mana or lessInfinite +1/+1 counters on a creatureInfinite damage
Bracket 2 · arguably two-card combo, for six mana or lessInfinite +1/+1 counters on a creatureInfinite damage
Infinite +1/+1 counters on a creatureInfinite damage
Infinite +1/+1 counters on a creatureInfinite damage
Infinite +1/+1 counters on a creatureInfinite damage
Infinite +1/+1 counters on a creatureInfinite damage
Bracket 2 · arguably two-card combo, for six mana or lessInfinite +1/+1 counters on a creatureInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite +1/+1 counters on a creatureInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite power for any creatureInfinite magecraft triggersInfinite Treasure tokens
Infinite magecraft triggersInfinite red manaInfinite storm countExile your library with the ability to play the exiled cards until end of turn