COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
38 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
9 cardsInstant
5 cardsLand
17 cardsMAYBE11 CARDS
Creature
4 cardsEnchantment
2 cardsInstant
5 cardsMONEY CARDS·44 CARDS·$215.26
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Creature
18 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
5 cardsInstant
8 cardsLand
1 cardsCURVE
COLOR
TYPES
Creature39
Dinosaur7
Warrior4
Beast3
Dragon3
Elder3
God3
Human3
Druid2
Elf2
Giant2
Hydra2
Insect2
Scout2
Shaman2
Wurm2
Adventure1
Bear1
Boar1
Chimera1
Elemental1
Goblin1
Lizard1
Mercenary1
Minotaur1
Mole1
Ogre1
Plant1
Rhino1
Snake1
Treefolk1
Outlaws1
Party4
Land35
Nonbasic16
Basic19
Forest12
Mountain9
Gate1
God1
Sorcery12
Adventure2
Arcane1
Book1
Giant1
Enchantment8
God1
Artifact6
Equipment2
Adventure1
Book1
Instant5
Legends13
Historic19
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phases
Infinite combat phasesInfinite green manaInfinite red mana
Infinite charge counters on a permanentInfinite colored manaInfinite combat phases
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature
Infinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Infinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce