COMMANDER · DECK
Sheoldred, the Apocalypse slug
Bracket 3 · Upgraded@S_hop4 · 2025-02-03
DECK $
$697.79
MYTHIC
8
RARE
26
UNCOMMON
23
COMMON
43
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
18 cardsEnchantment
5 cardsArtifact
19 cardsSorcery
14 cardsInstant
6 cardsBattle
1 cardsLand
7 cardsMONEY CARDS·42 CARDS·$543.67
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Creature
10 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
4 cardsInstant
3 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Marauding Blight-Priest + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Marauding Blight-Priest + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Sheoldred, the Apocalypse + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic7
Basic29
Swamp29
Goblin1
Artifact21
Equipment4
Fox1
Golem1
Creature20
Demon5
Human3
Vampire3
Assassin2
Cleric2
Spirit2
Archer1
Fox1
Goblin1
Golem1
Hag1
Horror1
Knight1
Noble1
Orc1
Phyrexian1
Praetor1
Siege1
Zombie1
Outlaws2
Party2
Sorcery14
Instant8
Enchantment7
Aura1
Demon1
Hag1
Battle1
Human1
Noble1
Siege1
Planeswalker1
Nixilis1
Legends10
Historic27
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Target opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game