MetaMox
COMMANDER · DECK

Nekusar

Bracket 2 · Core
2020-07-13
Nekusar, the Mindrazer
DECK $
$295.39
MYTHIC
4
RARE
37
UNCOMMON
16
COMMON
43
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

17 cards

Enchantment

7 cards

Artifact

15 cards

Sorcery

15 cards

Instant

6 cards

Land

4 cards
MONEY CARDS·50 CARDS·$226.58
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

12 cards

Enchantment

6 cards

Artifact

12 cards

Sorcery

11 cards

Instant

5 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 2 · Core
  • Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
  • Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
0051172223944556+
COLOR
U: 37 pipsB: 21 pipsR: 19 pipsC: 118 pips
TYPES
Land37
Nonbasic1
Basic36
Island15
Swamp11
Mountain10
Creature18
Wizard5
Human4
Demon2
Horror2
Spirit2
Vedalken2
Djinn1
Dwarf1
God1
Hag1
Knight1
Kraken1
Merfolk1
Noble1
Phyrexian1
Rogue1
Squid1
Warrior1
Zombie1
Outlaws1
Party7
Artifact16
Book1
Horror1
Phyrexian1
Sorcery15
Enchantment9
Demon1
Hag1
Instant6
Planeswalker2
Jace1
Nixilis1
Legends10
Historic26
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite card drawInfinite draw triggers
Target opponent loses the game
Target opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Target player loses the game
Group
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