COMMANDER · DECK
They will all die
Bracket 4 · Optimized@Cyclic22 · 2025-04-20
DECK $
$989.52
MYTHIC
11
RARE
32
UNCOMMON
16
COMMON
41
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
16 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
21 cardsInstant
7 cardsLand
6 cardsMONEY CARDS·44 CARDS·$777.90
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Planeswalker
1 cardsCreature
10 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
13 cardsInstant
5 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Sheoldred, the Apocalypse + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sheoldred, the Apocalypse + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic5
Basic32
Swamp32
Sorcery21
Creature17
Spirit3
Zombie3
Cleric2
Demon2
Phyrexian2
Praetor2
Vampire2
Adventure1
Aetherborn1
Artificer1
Construct1
Dragon1
Elf1
Giant1
Human1
Knight1
Nightmare1
Noble1
Rogue1
Outlaws1
Party3
Artifact10
Construct1
Equipment1
Enchantment8
Aura1
Instant8
Adventure1
Knight1
Zombie1
Planeswalker1
Liliana1
Legends9
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game