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COMMANDER · DECK

Krav&Regna

Bracket 4 · Optimized
@PidderLueng
DECK $
$1,285.97
MYTHIC
12
RARE
51
UNCOMMON
17
COMMON
20
COMMAND2 CARDS
MAIN98 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

9 cards

Sorcery

4 cards

Instant

8 cards

Land

27 cards
MONEY CARDS·77 CARDS·$1,022.30
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Creature

31 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

6 cards

Sorcery

3 cards

Instant

8 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
  • Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
001411521331148516+
COLOR
W: 41 pipsB: 35 pipsC: 97 pips
TYPES
Land36
Nonbasic27
Basic9
Plains7
Swamp6
Demon1
Human1
Warlock1
Creature33
Human15
Cleric9
Vampire6
Advisor3
Phyrexian3
Angel2
Demon2
Knight2
Soldier2
Ally1
Bat1
Cat1
Demigod1
Glimmer1
Goblin1
Horror1
Kor1
Monk1
Pirate1
Rogue1
Shaman1
Snake1
Warlock1
Wizard1
Zombie1
Outlaws3
Party11
Enchantment14
Demigod1
Faerie1
Glimmer1
Snake1
Artifact10
Equipment1
Human1
Soldier1
Instant10
Sorcery4
Legends17
Historic26
LAND PROBABILITY
34 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.2%
TURN 544.2%
TURN 666.9%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Group
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