COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
19 cardsEnchantment
6 cardsArtifact
18 cardsSorcery
10 cardsInstant
10 cardsLand
6 cardsMONEY CARDS·29 CARDS·$124.42
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Planeswalker
1 cardsCreature
8 cardsEnchantment
1 cardsArtifact
9 cardsSorcery
2 cardsInstant
5 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
- Emry, Lurker of the Loch + Mindslaver: locks the table
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Emry, Lurker of the Loch + Mindslaver — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land35
Nonbasic5
Basic30
Island31
Artifact25
Equipment3
Artificer2
Construct1
Faerie1
Golem1
Vedalken1
Wizard1
Creature20
Wizard7
Artificer6
Merfolk6
Human5
Vedalken3
Leviathan2
Rogue2
Construct1
Faerie1
Golem1
Warrior1
Outlaws2
Party10
Instant10
Sorcery10
Merfolk1
Enchantment6
Aura4
Saga1
Planeswalker1
Narset1
Legends8
Historic32
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock