MetaMox
COMMANDER · DECK

Ambassador Laquatus Um Plano Qualquer

Bracket 4 · Optimized
2015-12-22
ONLY 99 CARDSNO COMMANDER
DECK $
$1,315.77
MYTHIC
9
RARE
34
UNCOMMON
18
COMMON
39
MAIN99 CARDS

Planeswalker

1 cards

Creature

18 cards

Enchantment

5 cards

Artifact

11 cards

Sorcery

6 cards

Instant

18 cards

Land

17 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·48 CARDS·$1,038.82
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Planeswalker

1 cards

Creature

8 cards

Enchantment

3 cards

Artifact

10 cards

Sorcery

5 cards

Instant

10 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
  • Pili-Pala + Grand Architect: early two-card combo, for four mana or less
  • Rings of Brighthearth + Basalt Monolith: early two-card combo, for four mana or less
  • and 7 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
CURVE
00711721434411566+
COLOR
U: 76 pipsC: 115 pips
TYPES
Land40
Nonbasic16
Basic24
Island24
Creature18
Wizard8
Human7
Spirit3
Illusion2
Vedalken2
Artificer1
Drake1
Eldrazi1
Faerie1
Jace1
Scarecrow1
Party8
Instant18
Artifact13
Scarecrow1
Sorcery6
Enchantment5
Aura1
Planeswalker2
Human1
Jace1
Tezzeret1
Wizard1
Legends8
Historic20
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless mana
Bracket 4 · early two-card combo, for four mana or lessInfinite blue mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · early two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Group
Color
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