MetaMox
COMMANDER · DECK
2021-04-17
102 CARDS (LIMIT 100)
DECK $
$371.67
MYTHIC
4
RARE
47
UNCOMMON
25
COMMON
42
COMMAND1 CARD

Creature

1 card
MAIN101 CARDS

Creature

16 cards

Enchantment

10 cards

Artifact

2 cards

Sorcery

15 cards

Instant

21 cards

Land

4 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001211121731444566+
COLOR
W: 29 pipsR: 33 pipsG: 31 pipsC: 108 pips
TYPES
Land37
Nonbasic3
Basic34
Forest34
Instant23
Creature17
Human5
Dinosaur2
Elemental2
Goblin2
Soldier2
Archon1
Bird1
Cleric1
Construct1
Elf1
Goat1
Incarnation1
Knight1
Kor1
Scout1
Shaman1
Squirrel1
Warrior1
Party2
Sorcery16
Enchantment10
Aura5
Artifact3
Construct1
Equipment1
Legends4
Historic6
LAND PROBABILITY
37 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.0%
TURN 540.2%
TURN 662.6%
TURN 778.8%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite damage to one opponent
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite damage to one opponent
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite damage to one opponent
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage to one opponent
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Draw the game
Bracket 1
doesn’t raise the bracket
  • Infinite damage to most creatures
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Draw the game
Bracket 1
doesn’t raise the bracket
  • Infinite damage to most creatures
Bracket 1
doesn’t raise the bracket
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
ALSO NEEDS
Card That Gives Indestructible
Group
Color
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