MetaMox
COMMANDER · DECK
@LilSteve · 2025-05-05
Rakdos, Lord of Riots
DECK $
$1,029.21
MYTHIC
33
RARE
65
UNCOMMON
26
COMMON
38
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

30 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

11 cards

Sorcery

9 cards

Instant

7 cards

Land

19 cards
MONEY CARDS·87 CARDS·$793.98
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Planeswalker

1 card

Creature

41 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

9 cards

Sorcery

8 cards

Instant

5 cards

Land

11 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
007117213310445126+
COLOR
B: 55 pipsR: 29 pipsC: 137 pips
TYPES
Land36
Nonbasic17
Basic19
Swamp12
Mountain11
Desert2
Creature31
Demon19
Warrior3
Goblin2
Horror2
Human2
Vampire2
Berserker1
Construct1
Devil1
Elder1
Eldrazi1
Incarnation1
Minotaur1
Phyrexian1
Reflection1
Shaman1
Wizard1
Zombie1
Party4
Artifact13
Equipment3
Construct1
Eldrazi1
Reflection1
Sorcery9
Enchantment7
Horror1
Room1
Instant7
Planeswalker1
Nixilis1
Legends12
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage to all players
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage to all players
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage
  • Near-infinite lifeloss
Group
Color
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