MetaMox
COMMANDER · DECK
2020-07-23
Nekusar, the Mindrazer
DECK $
$352.30
MYTHIC
4
RARE
52
UNCOMMON
21
COMMON
22
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

15 cards

Enchantment

16 cards

Artifact

14 cards

Sorcery

12 cards

Instant

7 cards

Land

30 cards
MONEY CARDS·61 CARDS·$269.65
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Creature

13 cards

Enchantment

14 cards

Artifact

12 cards

Sorcery

11 cards

Instant

3 cards

Land

8 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
20511821731145576+
COLOR
U: 25 pipsB: 40 pipsR: 19 pipsC: 123 pips
TYPES
Land34
Nonbasic27
Basic7
Swamp6
Mountain3
Island2
Enchantment18
Aura2
Demon1
Hag1
Artifact16
Book2
Bird1
Horror1
Phyrexian1
Creature16
Wizard4
Horror3
Demon2
Spirit2
Vampire2
Bird1
Dragon1
God1
Hag1
Human1
Minotaur1
Phyrexian1
Pirate1
Shaman1
Squid1
Vedalken1
Zombie1
Outlaws1
Party4
Sorcery12
Instant7
Planeswalker1
Nixilis1
Legends7
Historic23
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS11 COMBOS
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Group
Color
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