COMMANDER · DECK
dirty bulk redux
COMMAND1 CARD
Creature
1 cardMAIN154 CARDS
Planeswalker
3 cardsCreature
51 cardsEnchantment
32 cardsArtifact
16 cardsSorcery
9 cardsInstant
7 cardsLand
18 cardsSIDEBOARD6 CARDS
Creature
4 cardsEnchantment
1 cardSorcery
1 cardMAYBE7 CARDS
Creature
2 cardsEnchantment
1 cardSorcery
1 cardInstant
2 cardsLand
1 cardMONEY CARDS·69 CARDS·$509.24
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Planeswalker
3 cardsCreature
30 cardsEnchantment
16 cardsArtifact
7 cardsSorcery
4 cardsInstant
3 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature52
Human15
Cleric14
Angel6
Soldier6
Vampire6
Spirit5
Knight4
Advisor3
Avatar3
God3
Kor3
Warlock3
Cat2
Monk2
Wizard2
Beast1
Devil1
Dragon1
Eldrazi1
Elf1
Fox1
Golem1
Horror1
Horse1
Pegasus1
Phyrexian1
Plant1
Rhino1
Rogue1
Troll1
Wall1
Zombie1
Outlaws4
Party17
Enchantment38
Aura4
Saga3
God2
Human2
Soldier2
Class1
Curse1
Fox1
Monk1
Land37
Nonbasic17
Basic20
Plains12
Swamp12
Cleric1
Kor1
Artifact17
Book1
Golem1
Sorcery10
Instant7
Planeswalker3
Ajani1
Elspeth1
Sorin1
Legends23
Historic38
LAND PROBABILITY
36 LANDS · 154 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 435.7%
TURN 568.7%
TURN 687.3%
TURN 795.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS15 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to creatures you control
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifegain
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifeloss for up to two target opponents
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifeloss for up to two target opponents
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
42 cards not in the pool
NOT IN THE POOL · 42
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