COMMANDER · DECK
Pranks and Violence
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
19 cardsArtifact
14 cardsSorcery
5 cardsInstant
5 cardsLand
15 cardsMONEY CARDS·41 CARDS·$223.29
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Creature
13 cardsEnchantment
11 cardsArtifact
10 cardsSorcery
2 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic13
Basic23
Swamp14
Mountain11
Gate1
Creature21
Demon4
Berserker3
Human3
Minion3
Phyrexian3
Construct2
Assassin1
Astartes1
Beast1
Dauthi1
Drake1
Elemental1
Goblin1
Golem1
Horse1
Imp1
Rogue1
Shaman1
Vampire1
Outlaws2
Party1
Enchantment20
Aura6
Curse6
Demon1
Artifact19
Equipment6
Construct2
Elemental1
Golem1
Horse1
Instant5
Sorcery5
Legends8
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game at the beginning of their next upkeep
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
43 cards not in the pool
NOT IN THE POOL · 43
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