COMMANDER · DECK
Rabbits
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
5 cardsInstant
12 cardsLand
17 cardsMONEY CARDS·47 CARDS·$405.06
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Creature
11 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
5 cardsInstant
12 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic14
Basic23
Plains17
Forest12
Mountain7
Creature32
Rabbit21
Noble18
Halfling3
Peasant2
Warrior2
Archer1
Assembly-worker1
Bird1
Cat1
Citizen1
Demon1
Elf1
Horror1
Insect1
Orc1
Phyrexian1
Ranger1
Scout1
Spirit1
Party2
Instant12
Enchantment8
Class1
Artifact7
Assembly-worker1
Equipment1
Sorcery5
Legends11
Historic17
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
13 cards not in the pool
NOT IN THE POOL · 13
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