COMMANDER · DECK
Centaur Tribal
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
26 cardsArtifact
3 cardsSorcery
6 cardsInstant
3 cardsLand
9 cardsMONEY CARDS·17 CARDS·$77.12
Sign in to save your threshold.
Creature
3 cardsEnchantment
10 cardsArtifact
3 cardsInstant
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic6
Basic30
Forest10
Plains10
Swamp10
Enchantment29
Aura3
Centaur2
Saga2
Shaman1
Creature26
Centaur25
Warrior6
Shaman4
Archer2
Advisor1
Berserker1
Cleric1
Druid1
Horror1
Incarnation1
Plant1
Spirit1
Wizard1
Zombie1
Party8
Sorcery6
Artifact3
Instant3
Legends2
Historic6
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
41 cards not in the pool
NOT IN THE POOL · 41
Comments · 0
No comments yet.