COMMANDER · DECK
2020-04-09
DECK $
$514.13
MYTHIC
6
RARE
34
UNCOMMON
23
COMMON
44
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
43 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
3 cardsInstant
5 cardsLand
23 cardsMAYBE7 CARDS
Creature
3 cardsArtifact
1 cardsSorcery
1 cardsLand
2 cardsMONEY CARDS·52 CARDS·$395.63
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Creature
21 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
3 cardsInstant
5 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Venser, Shaper Savant + Peregrine Drake + Yarok, the Desecrated: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Cloud of Faeries + Shrieking Drake + Yarok, the Desecrated: early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator: early arguably two-card combo, for four mana or less
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Venser, Shaper Savant + Peregrine Drake + Yarok, the Desecrated — Bracket 4, early two-card combo, with no mana to spend
- Cloud of Faeries + Shrieking Drake + Yarok, the Desecrated — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Peregrine Drake + Shrieking Drake + Yarok, the Desecrated — Bracket 2, arguably two-card combo, for six mana or less
- Peregrine Drake + Man-o'-War + Yarok, the Desecrated — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature44
Elf7
Elemental6
Druid5
Human4
Beast3
Illusion3
Wizard3
Bird2
Drake2
Horror2
Merfolk2
Rogue2
Shaman2
Snake2
Aetherborn1
Cat1
Cleric1
Demon1
Elder1
Eldrazi1
Faerie1
Giant1
God1
Golem1
Homunculus1
Jellyfish1
Ooze1
Phyrexian1
Scout1
Shapeshifter1
Spirit1
Zombie1
Outlaws2
Party6
Land36
Nonbasic20
Basic16
Island10
Forest7
Swamp6
Enchantment8
God1
Artifact7
Bird1
Equipment1
Golem1
Instant5
Sorcery3
Legends8
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite untap of lands you control
Infinite casts of any instants and/or sorcery cards in your hand or graveyardInfinite ETBInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite storm countInfinite mana lands you control can produceInfinite untap of lands you control
Infinite casts of any instants and/or sorcery cards in your hand or graveyardInfinite ETBInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Infinite landfall triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produce
Infinite landfall triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite storm countInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTB
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control