COMMANDER · DECK
BudgetSen
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
16 cardsEnchantment
7 cardsArtifact
15 cardsSorcery
8 cardsInstant
16 cardsLand
17 cardsMONEY CARDS·18 CARDS·$52.74
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Creature
3 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
2 cardsInstant
3 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic14
Basic23
Island11
Plains8
Swamp8
Gate1
Artifact21
Elk1
Equipment1
Golem1
Human1
Myr1
Scarecrow1
Unicorn1
Wizard1
Creature17
Human3
Wizard3
Specter2
Spirit2
Aetherborn1
Ape1
Artificer1
Bird1
Elk1
Giant1
Golem1
Myr1
Rabbit1
Rogue1
Scarecrow1
Shapeshifter1
Snake1
Soldier1
Unicorn1
Vedalken1
Outlaws1
Party4
Instant17
Sorcery8
Enchantment7
Aura3
Legends6
Historic26
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
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