COMMANDER · DECK
Toxrill commander
COMMAND1 CARD
Creature
1 cardMAIN103 CARDS
Creature
28 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
8 cardsInstant
13 cardsLand
3 cardsMONEY CARDS·39 CARDS·$253.65
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Creature
15 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
3 cardsInstant
8 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic1
Basic33
Island19
Swamp14
Creature29
Human8
Rogue4
Demon3
Phyrexian3
Vampire3
Horror2
Spirit2
Warrior2
Wizard2
Artificer1
Azra1
Cleric1
Elemental1
Elf1
Golem1
Horse1
Illusion1
Knight1
Kraken1
Noble1
Ogre1
Praetor1
Slug1
Troll1
Warlock1
Whale1
Wurm1
Outlaws5
Party9
Artifact17
Equipment3
Golem1
Horse1
Instant13
Sorcery8
Enchantment5
Legends12
Historic28
LAND PROBABILITY
34 LANDS · 103 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.4%
TURN 547.9%
TURN 670.5%
TURN 785.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 23 cards not in the pool
BANNED · 1
NOT IN THE POOL · 23
Comments · 0
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