MetaMox
COMMANDER · DECK
@andresguden · 2024-07-04
Zur the Enchanter
DECK $
$1,283.22
MYTHIC
9
RARE
53
UNCOMMON
23
COMMON
14
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

4 cards

Enchantment

26 cards

Artifact

11 cards

Sorcery

8 cards

Instant

15 cards

Land

29 cards
MONEY CARDS·64 CARDS·$1,015.34
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Creature

4 cards

Enchantment

17 cards

Artifact

2 cards

Sorcery

6 cards

Instant

15 cards

Land

20 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10161212213341516+
COLOR
W: 29 pipsU: 28 pipsB: 11 pipsC: 78 pips
TYPES
Land35
Nonbasic26
Basic9
Island9
Swamp7
Plains6
Enchantment27
Aura3
Spirit1
Instant15
Artifact11
Sorcery8
Creature5
Human3
Wizard2
Cleric1
Merfolk1
Scout1
Spirit1
Party3
Legends4
Historic15
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMBOS6 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 4
mass land denial
  • Mass Land Denial
  • Players skip their untap steps
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you by sources you don't control
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • You can't lose the game due to having 0 or less life
  • Lock
Bracket 3
locks the table
  • Counter all spells opponents cast
  • Lock
Group
Color
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