COMMANDER · DECK
Mono White Green
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
19 cardsEnchantment
11 cardsArtifact
16 cardsSorcery
6 cardsInstant
12 cardsLand
9 cardsMONEY CARDS·54 CARDS·$427.63
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Creature
16 cardsEnchantment
10 cardsArtifact
11 cardsSorcery
3 cardsInstant
9 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic8
Basic27
Plains27
Desert1
Artifact21
Equipment4
Angel1
Construct1
Elk1
Golem1
Human1
Soldier1
Creature20
Human8
Angel6
Cleric5
Soldier2
Wizard2
Artificer1
Construct1
Elk1
Gnome1
Golem1
Halfling1
Horror1
Nomad1
Phyrexian1
Party7
Instant12
Enchantment11
Aura2
Class1
Sorcery6
Legends6
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 4
mass land denial
- Destroy all permanents opponents control each turn
- Lock
- Mass Land Denial
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- You can't lose the game due to having 0 or less life
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- You are unable to lose the game due to damage or lifeloss
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
- Infinite +1/+1 counters on creatures you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Destroy all creatures, artifacts, and enchantments opponents control on each of your turns
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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