COMMANDER · DECK
Toxrill Loves the Lands
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
1 cardArtifact
1 cardLand
83 cardsMONEY CARDS·20 CARDS·$71.54
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Creature
1 cardArtifact
1 cardLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land98
Nonbasic82
Basic16
Swamp14
Island6
Desert5
Urza's4
Human1
Mine1
Power-plant1
Rogue1
Sphere1
Tower1
Instant3
Creature2
Horror1
Human1
Rogue1
Slug1
Outlaws1
Party1
Sorcery2
Artifact1
Legends6
Historic7
LAND PROBABILITY
97 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 40.0%
TURN 50.0%
TURN 60.0%
TURN 70.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
34 cards not in the pool
NOT IN THE POOL · 34
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