MetaMox
COMMANDER · DECK
@Lopseypop · 2023-07-30
Brion Stoutarm
DECK $
$111.58
MYTHIC
5
RARE
29
UNCOMMON
22
COMMON
44
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

25 cards

Enchantment

7 cards

Artifact

14 cards

Sorcery

14 cards

Instant

8 cards

Land

9 cards
MONEY CARDS·17 CARDS·$69.83
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SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00418221313465166+
COLOR
W: 22 pipsR: 63 pipsC: 190 pips
TYPES
Land31
Nonbasic7
Basic24
Mountain14
Plains12
Gate1
Creature26
Giant8
Human6
Avatar5
Warrior5
Berserker3
Soldier2
Adventure1
Angel1
Archon1
Artificer1
Bard1
Cleric1
Cyclops1
Dwarf1
Horror1
Kor1
Manticore1
Phyrexian1
Pirate1
Shapeshifter1
Changeling1
Outlaws1
Party6
Sorcery15
Adventure1
Giant1
Artifact14
Equipment4
Instant9
Enchantment8
Aura1
Human1
Saga1
Soldier1
Legends7
Historic22
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite lifegain
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite lifegain
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Group
Color
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