COMMANDER · DECK
Draggin Deez Walls
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Creature
41 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
3 cardsInstant
1 cardLand
9 cardsMAYBE12 CARDS
Planeswalker
1 cardCreature
10 cardsInstant
1 cardMONEY CARDS·2 CARDS·$5.55
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Creature
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature42
Wall17
Human5
Plant4
Bird2
Cleric2
Golem2
Jellyfish2
Soldier2
Spirit2
Turtle2
Beast1
Dinosaur1
Dragon1
Druid1
Dwarf1
Egg1
Elder1
Elemental1
Fungus1
Gargoyle1
Illusion1
Insect1
Monk1
Ox1
Party2
Land39
Nonbasic6
Basic33
Forest11
Island11
Plains11
Gate2
Artifact19
Equipment9
Wall7
Golem2
Gargoyle1
Enchantment8
Aura4
Beast1
Elemental1
Saga1
Sorcery3
Instant1
Legends1
Historic21
LAND PROBABILITY
39 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.5%
TURN 535.4%
TURN 657.2%
TURN 774.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
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