COMMANDER · DECK
Fun-Guys
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
36 cardsEnchantment
10 cardsArtifact
3 cardsSorcery
4 cardsInstant
9 cardsLand
24 cardsMONEY CARDS·19 CARDS·$44.80
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Creature
7 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
3 cardsInstant
3 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Fungus12
Human6
Shaman5
Elf3
Druid2
Insect2
Rogue2
Vampire2
Wizard2
Zombie2
Ally1
Boar1
Citizen1
Devil1
Dinosaur1
Dryad1
Elemental1
Elk1
Goblin1
Golem1
Satyr1
Snake1
Spirit1
Treefolk1
Warrior1
Outlaws2
Party5
Land37
Nonbasic21
Basic16
Forest7
Mountain7
Swamp6
Enchantment10
Background1
Saga1
Instant9
Artifact5
Equipment2
Golem1
Sorcery4
Legends6
Historic11
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite scry 1
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite damage
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite +1/+1 counters on a creature
- Infinite death triggers
ALSO NEEDS
Persist Creature
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
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