COMMANDER · DECK
LifeLink Dawn
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
36 cardsEnchantment
12 cardsArtifact
7 cardsSorcery
6 cardsInstant
3 cardsLand
13 cardsMONEY CARDS·17 CARDS·$72.36
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Creature
7 cardsEnchantment
5 cardsSorcery
2 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Cleric8
Elf7
Human7
Angel4
Druid3
Unicorn3
Archon2
Cat2
Centaur2
Elemental2
Ooze2
Soldier2
Artificer1
Beast1
Citizen1
Dinosaur1
Dog1
Dragon1
Elephant1
Elk1
Halfling1
Knight1
Plant1
Ranger1
Shaman1
Warrior1
Wurm1
Party9
Land35
Nonbasic11
Basic24
Plains14
Forest13
Gate1
Enchantment12
Aura8
Class1
Saga1
Artifact8
Sorcery7
Instant3
Legends8
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
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