COMMANDER · DECK
tanazir quandrix
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
9 cardsInstant
11 cardsLand
4 cardsMONEY CARDS·25 CARDS·$121.46
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Creature
11 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
4 cardsInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic2
Basic34
Forest17
Island17
Creature31
Elf6
Human5
Druid4
Elemental3
Merfolk3
Wizard3
Horror2
Hydra2
Phyrexian2
Soldier2
Warrior2
Adventure1
Advisor1
Bird1
Demigod1
Dragon1
Elder1
Elephant1
Fish1
Frog1
Incarnation1
Insect1
Mutant1
Noble1
Otter1
Rhino1
Rogue1
Spirit1
Squid1
Tyranid1
Wurm1
Outlaws1
Party6
Instant11
Enchantment10
Aura2
Background2
Demigod1
Sorcery10
Adventure1
Arcane1
Otter1
Artifact5
Equipment2
Legends10
Historic13
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
- Win the game at the beginning of your next upkeep
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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