COMMANDER · DECK
Syr Konrad
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
11 cardsArtifact
10 cardsSorcery
11 cardsInstant
8 cardsBattle
1 cardLand
2 cardsMONEY CARDS·26 CARDS·$100.73
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Creature
7 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
3 cardsInstant
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature30
Human9
Warrior6
Skeleton4
Vampire4
Zombie4
Assassin3
Demon3
Elf2
Knight2
Noble2
Shaman2
Wizard2
Cleric1
Dog1
Elk1
Golem1
Necron1
Nightmare1
Shade1
Siege1
Outlaws3
Party9
Land30
Nonbasic1
Basic29
Swamp29
Artifact13
Equipment3
Elk1
Golem1
Necron1
Enchantment11
Aura3
Curse1
Sorcery11
Instant8
Battle1
Human1
Noble1
Siege1
Legends6
Historic18
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
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