COMMANDER · DECK
* Fight Club
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
12 cardsArtifact
5 cardsSorcery
12 cardsInstant
8 cardsLand
17 cardsMAYBE5 CARDS
Creature
1 cardEnchantment
3 cardsArtifact
1 cardMONEY CARDS·52 CARDS·$334.63
Sign in to save your threshold.
Creature
20 cardsEnchantment
10 cardsArtifact
5 cardsSorcery
8 cardsInstant
4 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic15
Basic19
Forest13
Mountain10
Creature29
Elf5
Dinosaur4
Shaman3
Druid2
Elder2
Elemental2
Goblin2
God2
Human2
Hydra2
Scout2
Wurm2
Ape1
Bear1
Beast1
Cat1
Construct1
Giant1
Incarnation1
Ooze1
Snake1
Warrior1
Party1
Enchantment14
God2
Aura1
Sorcery12
Instant8
Artifact6
Construct1
Equipment1
Legends10
Historic15
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
Comments · 0
No comments yet.