COMMANDER · DECK
Mutate
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
47 cardsArtifact
5 cardsSorcery
5 cardsInstant
6 cardsLand
21 cardsMAYBE19 CARDS
Creature
4 cardsEnchantment
1 cardArtifact
4 cardsSorcery
5 cardsInstant
3 cardsLand
2 cardsMONEY CARDS·23 CARDS·$92.87
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Creature
10 cardsEnchantment
1 cardArtifact
2 cardsSorcery
3 cardsInstant
4 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature48
Beast15
Nightmare11
Cat7
Dinosaur5
Elemental5
Bird4
Fox2
Snake2
Bat1
Cleric1
Egg1
Elk1
Frog1
Goblin1
Golem1
Leviathan1
Lizard1
Manticore1
Merfolk1
Myr1
Nephilim1
Octopus1
Phoenix1
Rogue1
Shark1
Sliver1
Soldier1
Spider1
Unicorn1
Vampire1
Outlaws1
Party2
Land36
Nonbasic16
Basic20
Lair5
Forest4
Island4
Mountain4
Plains4
Swamp4
Desert1
Artifact7
Golem1
Myr1
Instant6
Sorcery5
Enchantment1
Manticore1
Legends7
Historic14
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
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