COMMANDER · DECK
Equipment
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
4 cardsArtifact
23 cardsSorcery
4 cardsInstant
8 cardsLand
6 cardsMONEY CARDS·49 CARDS·$660.68
Sign in to save your threshold.
Creature
12 cardsEnchantment
4 cardsArtifact
18 cardsSorcery
3 cardsInstant
8 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic4
Basic32
Mountain16
Plains16
Artifact31
Equipment25
Cat1
God1
Human1
Kirin1
Lizard1
Robot1
Soldier1
Creature25
Human8
Artificer5
Kor5
Warrior5
Dwarf4
Equipment4
Knight3
Angel2
Cat2
Advisor1
Ally1
Assassin1
God1
Kirin1
Lizard1
Noble1
Rebel1
Robot1
Scout1
Soldier1
Outlaws1
Party5
Instant9
Enchantment4
Aura1
Sorcery4
Legends24
Historic45
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 17 cards not in the pool
BANNED · 2
NOT IN THE POOL · 17
Comments · 0
No comments yet.