COMMANDER · DECK
Damia
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
7 cardsArtifact
1 cardSorcery
19 cardsInstant
14 cardsLand
15 cardsSIDEBOARD1 CARD
Sorcery
1 cardMAYBE6 CARDS
Creature
1 cardEnchantment
1 cardSorcery
2 cardsInstant
2 cardsMONEY CARDS·56 CARDS·$373.69
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Creature
18 cardsEnchantment
6 cardsArtifact
1 cardSorcery
15 cardsInstant
10 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic13
Basic23
Island11
Forest8
Swamp8
Aura1
Creature24
Human4
Shaman3
Avatar2
Cleric2
Dryad2
Elemental2
Elf2
Phyrexian2
Praetor2
Spellshaper2
Wizard2
Bird1
Demon1
Dinosaur1
Elder1
God1
Gorgon1
Horror1
Incarnation1
Merfolk1
Monk1
Nymph1
Snake1
Sphinx1
Spirit1
Warrior1
Party5
Sorcery19
Instant14
Enchantment10
Aura2
Dryad1
Elemental1
God1
Nymph1
Artifact2
Bird1
Legends9
Historic11
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Infinite mill
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
- Near-infinite mill
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
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