MetaMox
COMMANDER · DECK

urza

Bracket 3 · Upgraded
@elthadan · 2025-02-26
DECK $
$741.31
MYTHIC
13
RARE
42
UNCOMMON
24
COMMON
21
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

27 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

26 cards

Sorcery

3 cards

Instant

7 cards

Land

13 cards
MONEY CARDS·62 CARDS·$582.14
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Planeswalker

2 cards

Creature

19 cards

Enchantment

4 cards

Artifact

24 cards

Sorcery

3 cards

Instant

6 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Stasis + Unstoppable Plan: locks the table
  • Basalt Monolith + Forensic Gadgeteer: two-card combo, for six mana or less, pieces included
  • Stasis + Urza, Lord High Artificer + Mechanized Production: locks the table
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
40111142213943576+
COLOR
U: 46 pipsC: 157 pips
TYPES
Artifact43
Construct4
Cyberman2
Equipment2
Phyrexian2
Thopter2
Alien1
Artificer1
Beast1
Horror1
Jellyfish1
Powerstone1
Shapeshifter1
Soldier1
Vedalken1
Vehicle1
Wall1
Land30
Nonbasic13
Basic17
Island17
Weird1
Creature28
Human6
Artificer5
Wizard5
Construct4
Phyrexian4
Vedalken3
Cyberman2
Horror2
Thopter2
Advisor1
Alien1
Beast1
Detective1
Equipment1
Jellyfish1
Kraken1
Merfolk1
Praetor1
Shapeshifter1
Shark1
Soldier1
Wall1
Weird1
Party5
Instant8
Enchantment4
Aura1
Planeswalker3
Karn1
Narset1
Tezzeret1
Sorcery3
Legends15
Historic52
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS24 COMBOS
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite ETBInfinite storm countInfinite tapped creature tokens
ADDITIONAL REQUIREMENTS
Artifact with MV = 0
Bracket 3 · locks the tablePlayers skip their untap stepsLock
Bracket 3 · locks the tablePlayers skip their untap stepsLock
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite damageInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite storm count
Group
Color
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