COMMANDER · DECK
Turtle Godfather
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
3 cardsArtifact
12 cardsSorcery
11 cardsInstant
11 cardsLand
28 cardsMONEY CARDS·15 CARDS·$35.97
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Creature
5 cardsEnchantment
2 cardsSorcery
1 cardInstant
3 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic25
Basic11
Forest6
Gate3
Island3
Swamp2
Desert1
Creature27
Human10
Wizard6
Elemental3
Shaman3
Dryad2
Merfolk2
Rogue2
Snake2
Beast1
Cleric1
Dog1
Elf1
God1
Horror1
Imp1
Noble1
Scarecrow1
Sphinx1
Spirit1
Turtle1
Vehicle1
Warlock1
Outlaws3
Party9
Artifact14
Vehicle12
God1
Scarecrow1
Instant14
Sorcery11
Enchantment4
Aura1
Human1
Wizard1
Legends5
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 3
locks the table
- Exile all creatures opponents control
- Exile any creature that enters under an opponents control
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
44 cards not in the pool
NOT IN THE POOL · 44
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