MetaMox
COMMANDER · DECK
@bebo_98 · 2025-06-01
Teval, Arbiter of Virtue
DECK $
$641.70
MYTHIC
10
RARE
60
UNCOMMON
19
COMMON
11
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

24 cards

Enchantment

5 cards

Artifact

7 cards

Sorcery

13 cards

Instant

14 cards

Land

35 cards
NAMECOSTPRICE
MONEY CARDS·71 CARDS·$504.42
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Planeswalker

1 card

Creature

16 cards

Enchantment

3 cards

Artifact

6 cards

Sorcery

12 cards

Instant

11 cards

Land

22 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00101222123843596+
COLOR
U: 30 pipsB: 36.5 pipsG: 28.5 pipsC: 108 pips
TYPES
Land35
Nonbasic33
Basic2
Forest6
Swamp6
Island5
Creature25
Human7
Dragon4
Shaman3
Wizard3
Druid2
Elemental2
Elf2
Lhurgoyf2
Spirit2
Advisor1
Angel1
Avatar1
Bird1
Crab1
Demon1
Detective1
Insect1
Merfolk1
Scout1
Sphinx1
Treefolk1
Zombie1
Party3
Instant14
Sorcery14
Artifact8
Angel1
Equipment1
Enchantment6
Saga1
Planeswalker1
Jace1
Legends10
Historic18
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS8 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Group
Color
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