COMMANDER · DECK
momillie
@Big Yellow · 2023-12-01
ILLEGAL: 1 CARD
DECK $
$1,914.25
MYTHIC
7
RARE
46
UNCOMMON
26
COMMON
21
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
13 cardsArtifact
22 cardsSorcery
7 cardsInstant
5 cardsLand
28 cardsMONEY CARDS·56 CARDS·$1,517.25
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Creature
12 cardsEnchantment
9 cardsArtifact
12 cardsSorcery
7 cardsInstant
3 cardsLand
13 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land32
Nonbasic26
Basic6
Island9
Swamp8
Desert1
Artifact27
Equipment4
Scarecrow2
Golem1
Juggernaut1
Phyrexian1
Creature21
Human6
Cleric2
Crab2
Horror2
Phyrexian2
Rogue2
Scarecrow2
Advisor1
Artificer1
Beast1
Eldrazi1
God1
Golem1
Illusion1
Juggernaut1
Leviathan1
Noble1
Plant1
Vedalken1
Wizard1
Zombie1
Outlaws2
Party5
Enchantment14
Aura3
Curse1
God1
Saga1
Sorcery7
Instant5
Trap1
Legends9
Historic36
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS33 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite blue mana
Bracket 3
locks the table
- Opponents put all cards in hand on the bottom of their library on each of their draw steps
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Infinite mill for target opponent
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana permanents you control can produce
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana permanents you control can produce
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Target player loses the game
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite mill for target opponent
- Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite mill
- Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite black mana
- Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite black mana
- Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite mill
- Near-infinite creature tokens
- Near-infinite ETB
- Near-infinite untap of all creatures
Bracket 1
doesn’t raise the bracket
- Exile all creatures opponents control
- Near-infinite mill
- Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
- Exile all creatures opponents control
- Near-infinite mill
- Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
Bracket 1
doesn’t raise the bracket
- Exile all creatures opponents control
- Near-infinite Gold tokens
Bracket 1
doesn’t raise the bracket
- Exile all creatures opponents control
- Near-infinite Gold tokens
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for up to two target players
- Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Infinite mill
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
- Near-infinite mill
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
2 banned cards, 1 card not in the pool
BANNED · 2
NOT IN THE POOL · 1
CEDH
Not legal
- 1 card not in the pool
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
1 banned card, 35 cards not in the pool
BANNED · 1
NOT IN THE POOL · 35
Comments · 0
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