COMMANDER · DECK
Kastral Birb Tribal
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
36 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
6 cardsInstant
13 cardsLand
8 cardsMONEY CARDS·2 CARDS·$37.47
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Creature
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Bird33
Scout6
Soldier5
Human2
Knight2
Wizard2
Bat1
Dog1
Elemental1
Fox1
Frog1
Goat1
Horror1
Mutant1
Nightmare1
Phyrexian1
Shapeshifter1
Warrior1
Zombie1
Changeling1
Party3
Land36
Nonbasic6
Basic30
Island15
Plains15
Gate1
Instant13
Sorcery6
Enchantment5
Aura2
Background1
Artifact4
Book1
Shapeshifter1
Legends2
Historic6
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 cards not in the pool
NOT IN THE POOL · 4
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