COMMANDER · DECK
Nekusar, Wheelin and Dealin
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
8 cardsEnchantment
7 cardsArtifact
16 cardsSorcery
21 cardsInstant
11 cardsLand
29 cardsMAYBE2 CARDS
Creature
1 cardEnchantment
1 cardMONEY CARDS·77 CARDS·$973.02
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Planeswalker
2 cardsCreature
9 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
19 cardsInstant
6 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic26
Basic8
Swamp9
Island7
Mountain6
Sorcery21
Artifact16
Equipment1
Instant12
Creature9
Wizard4
Human3
God1
Hag1
Horror1
Rogue1
Sphinx1
Vedalken1
Zombie1
Outlaws1
Party5
Enchantment8
Hag1
Planeswalker2
Jace2
Legends6
Historic22
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 3
locks the table
- Opponents put all cards in hand on the bottom of their library on each of their draw steps
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 35 cards not in the pool
BANNED · 1
NOT IN THE POOL · 35
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