COMMANDER · DECK
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COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
9 cardsInstant
14 cardsLand
3 cardsMONEY CARDS·27 CARDS·$178.12
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Creature
12 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
3 cardsInstant
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Basic36
Island12
Mountain12
Swamp12
Creature29
Villain13
Human11
Goblin4
Wizard4
Scientist3
Demon2
Phyrexian2
Pirate2
Zombie2
Avatar1
Beast1
Elemental1
Faerie1
Frog1
Gamma1
God1
Imp1
Incarnation1
Minion1
Minotaur1
Mutant1
Robot1
Shapeshifter1
Shark1
Spellshaper1
Symbiote1
Vampire1
Warrior1
Outlaws2
Party5
Instant14
Artifact10
Villain2
God1
Robot1
Sorcery9
Enchantment5
Plan1
Legends19
Historic26
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite rummaging
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
15 cards not in the pool
NOT IN THE POOL · 15
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