COMMANDER · DECK
Green Blue Merfolk
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
8 cardsInstant
8 cardsLand
2 cardsMONEY CARDS·28 CARDS·$176.44
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Creature
10 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
3 cardsInstant
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Basic38
Forest19
Island19
Creature31
Merfolk29
Wizard10
Warrior4
Shaman3
Human2
Noble2
Rogue2
Soldier2
Druid1
Horror1
Mercenary1
Mutant1
Outlaws3
Party16
Enchantment8
Aura1
Saga1
Instant8
Sorcery8
Arcane1
Artifact7
Equipment2
Legends8
Historic15
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS1 COMBO
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
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