COMMANDER · DECK
What's the Opposite of Group Hug?
No bracket · Banned2020-04-30
101 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$546.45
MYTHIC
11
RARE
48
UNCOMMON
18
COMMON
24
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Creature
23 cardsEnchantment
22 cardsArtifact
12 cardsSorcery
7 cardsInstant
6 cardsLand
16 cardsMONEY CARDS·61 CARDS·$428.08
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Creature
15 cardsEnchantment
21 cardsArtifact
10 cardsSorcery
6 cardsInstant
2 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not legal
- 1 banned card
BANNED · 1
BRAWL (HISTORIC)
Not legal
1 banned card, 37 cards not in the pool
BANNED · 1
NOT IN THE POOL · 37
CURVE
COLOR
TYPES
Land30
Nonbasic14
Basic16
Mountain10
Swamp10
Creature24
Demon7
Goblin3
Zombie3
Human2
Shaman2
Warrior2
Beast1
Berserker1
Cleric1
Dwarf1
Elemental1
Elk1
God1
Golem1
Hellion1
Horror1
Incarnation1
Minion1
Minotaur1
Noble1
Ogre1
Phyrexian1
Pirate1
Plant1
Outlaws1
Party3
Enchantment24
Aura2
Curse2
God1
Artifact14
Elk1
Equipment1
Golem1
Sorcery7
Instant6
Legends13
Historic26
LAND PROBABILITY
30 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.7%
TURN 554.6%
TURN 676.8%
TURN 789.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Each opponent loses the gameNear-infinite lifeloss
Each opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Near-infinite lifeloss for target opponent
Each opponent loses the gameNear-infinite lifeloss
Near-infinite damageTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite lifeloss for target opponent
Each opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
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