COMMANDER · DECK
zur 11/16
COMMAND1 CARD
Creature
1 cardMAIN98 CARDS
Creature
5 cardsEnchantment
9 cardsArtifact
19 cardsSorcery
7 cardsInstant
25 cardsLand
30 cardsMONEY CARDS·79 CARDS·$1,173.06
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Creature
5 cardsEnchantment
9 cardsArtifact
14 cardsSorcery
7 cardsInstant
19 cardsLand
25 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic27
Basic6
Island6
Plains4
Swamp4
Instant25
Artifact24
Equipment1
Human1
Myr1
Soldier1
Enchantment9
Sorcery7
Creature6
Human4
Wizard3
Merfolk1
Myr1
Rogue1
Soldier1
Outlaws1
Party4
Legends3
Historic26
LAND PROBABILITY
33 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.5%
TURN 546.5%
TURN 669.2%
TURN 784.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
11 banned cards
BANNED · 11
CEDH
Reads as cEDH
- 11 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
3 banned cards, 26 cards not in the pool
BANNED · 3
NOT IN THE POOL · 26
Comments · 0
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