COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
28 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
3 cardsInstant
8 cardsLand
15 cardsMONEY CARDS·34 CARDS·$181.83
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Creature
8 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
2 cardsInstant
5 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Goblin Sharpshooter + Basilisk Collar: locks the table
- Goblin Sharpshooter + Gorgon's Head: locks the table
- Goblin Sharpshooter + Gorgon Flail: locks the table
- and 3 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
- Goblin Sharpshooter + Basilisk Collar — Bracket 3, locks the table
- Goblin Sharpshooter + Gorgon's Head — Bracket 3, locks the table
- Goblin Sharpshooter + Gorgon Flail — Bracket 3, locks the table
- Niv-Mizzet, the Firemind + Thornbite Staff — Bracket 3, locks the table
- Dismiss into Dream + Goblin Sharpshooter — Bracket 3, locks the table
- Niv-Mizzet, the Firemind + Curiosity — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
46 cards not in the pool
NOT IN THE POOL · 46
CURVE
COLOR
TYPES
Land37
Nonbasic13
Basic24
Mountain15
Island11
Gate1
Creature29
Human18
Wizard10
Shaman9
Barbarian2
Dragon2
Goblin2
Merfolk2
Sorcerer2
Chandra1
Dwarf1
Elemental1
Faerie1
Lizard1
Noble1
Ogre1
Scout1
Warrior1
Weird1
Party11
Artifact14
Equipment9
Shaman1
Enchantment8
Aura4
Instant8
Sorcery3
Planeswalker2
Chandra1
Human1
Ral1
Shaman1
Legends9
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlNear-infinite card drawNear-infinite draw triggersDestroy all nontoken creatures opponents controlLock
Infinite death triggersInfinite ETBInfinite LTB
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite draw triggersInfinite card drawNear-infinite damage
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