COMMANDER · DECK
Jhoira Big Stuff
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
14 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
9 cardsInstant
23 cardsLand
12 cardsMONEY CARDS·9 CARDS·$53.44
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Planeswalker
2 cardsCreature
2 cardsEnchantment
1 cardSorcery
1 cardInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic10
Basic28
Island16
Mountain14
Gate1
Instant23
Arcane4
Creature15
Wizard6
Eldrazi3
Dragon2
Human2
Merfolk2
Elk1
Goblin1
Golem1
Leviathan1
Pirate1
Shapeshifter1
Spirit1
Outlaws1
Party6
Artifact9
Elk1
Golem1
Sorcery9
Enchantment5
Saga2
Planeswalker3
Chandra1
Jace1
Saheeli1
Legends8
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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