COMMANDER · DECK
Walls
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
35 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
7 cardsInstant
9 cardsLand
20 cardsMONEY CARDS·34 CARDS·$147.03
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Creature
10 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
2 cardsInstant
5 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature36
Wall24
Plant6
Human4
Soldier2
Spirit2
Bird1
Dragon1
Druid1
Elder1
Illusion1
Jellyfish1
Monk1
Rogue1
Shapeshifter1
Turtle1
Outlaws1
Party1
Land34
Nonbasic17
Basic17
Plains9
Forest6
Island6
Gate2
Artifact11
Wall5
Equipment3
Instant9
Enchantment8
Sorcery7
Legends3
Historic14
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
37 cards not in the pool
NOT IN THE POOL · 37
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