COMMANDER · DECK
Gitrog Budget Start
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
13 cardsInstant
10 cardsLand
16 cardsMONEY CARDS·35 CARDS·$144.02
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Creature
14 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
6 cardsInstant
3 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land45
Nonbasic14
Basic31
Forest16
Swamp15
Creature23
Elf5
Druid3
Human3
Shaman3
Beast2
Elemental2
Imp2
Scout2
Snake2
Centaur1
Cleric1
Frog1
Horror1
Incarnation1
Masticore1
Merfolk1
Monk1
Ouphe1
Phyrexian1
Skeleton1
Troll1
Vampire1
Wizard1
Party2
Sorcery13
Instant10
Artifact7
Masticore1
Enchantment4
Centaur1
Legends3
Historic10
LAND PROBABILITY
45 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.2%
TURN 524.0%
TURN 642.5%
TURN 759.8%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite scry 1
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite black mana
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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