COMMANDER · DECK
Rielle
No bracket · Banned2020-06-30
ONLY 99 CARDSBANNED: 2 CARDS
DECK $
$1,830.47
MYTHIC
13
RARE
40
UNCOMMON
17
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN98 CARDS
Planeswalker
2 cardsCreature
6 cardsEnchantment
8 cardsArtifact
18 cardsSorcery
11 cardsInstant
23 cardsLand
23 cardsMONEY CARDS·62 CARDS·$1,456.20
Sign in to save your threshold.
Planeswalker
2 cardsCreature
6 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
6 cardsInstant
14 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 14 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 4
- Brallin, Skyshark Rider + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land30
Nonbasic21
Basic9
Island8
Mountain6
Instant23
Artifact18
Sorcery11
Enchantment8
Aura2
Creature7
Human2
Pirate2
Beast1
Drake1
Goblin1
Lizard1
Minotaur1
Rogue1
Shaman1
Spirit1
Wizard1
Outlaws3
Party2
Planeswalker2
Narset1
Teferi1
Legends7
Historic24
LAND PROBABILITY
30 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.8%
TURN 553.3%
TURN 675.6%
TURN 788.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Infinite card drawInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damageNear-infinite self-discard triggers
Infinite self-millNear-infinite storm count
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage