COMMANDER · DECK
eight
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
12 cardsInstant
7 cardsLand
4 cardsMONEY CARDS·24 CARDS·$101.32
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Creature
9 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
4 cardsInstant
1 cardLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land47
Nonbasic3
Basic44
Forest44
Desert1
Creature21
Druid8
Human6
Elf3
Treefolk3
Snake2
Avatar1
Cleric1
Construct1
Detective1
Dragon1
Elemental1
Gnome1
Merfolk1
Monk1
Satyr1
Scout1
Shaman1
Spirit1
Wizard1
Wurm1
Party2
Sorcery12
Artifact8
Construct1
Instant7
Enchantment6
Legends6
Historic13
LAND PROBABILITY
47 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 47.0%
TURN 520.9%
TURN 638.1%
TURN 754.9%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
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