MetaMox
COMMANDER · DECK
@Mothmare · 2025-11-16
DECK $
$3,490.97
MYTHIC
62
RARE
177
UNCOMMON
84
COMMON
66
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

3 cards

Creature

20 cards

Enchantment

18 cards

Artifact

7 cards

Sorcery

1 card
NAMECOSTPRICE

Instant

16 cards

Land

34 cards
NAMECOSTPRICE
MAYBE290 CARDS

Planeswalker

6 cards

Creature

10 cards

Enchantment

19 cards

Artifact

11 cards

Sorcery

135 cards
NAMECOSTPRICE

Instant

96 cards
NAMECOSTPRICE

Battle

2 cards

Land

11 cards
MONEY CARDS·222 CARDS·$2,752.92
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Planeswalker

7 cards

Creature

23 cards

Enchantment

24 cards

Artifact

13 cards

Sorcery

69 cards
NAMECOSTPRICE

Instant

58 cards
NAMECOSTPRICE

Land

28 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001011921631345526+
COLOR
U: 36 pipsB: 28 pipsR: 20 pipsC: 91 pips
TYPES
Land34
Nonbasic34
Island7
Mountain7
Swamp7
Adventure1
Saga1
Town1
Urza's1
Creature21
Human10
Wizard7
Avatar3
Elder2
Noble2
Spirit2
Villain2
Assassin1
Beast1
Bird1
Cat1
Demon1
Faerie1
Goblin1
God1
Horror1
Mutant1
Nightmare1
Otter1
Phyrexian1
Praetor1
Rogue1
Scientist1
Shaman1
Warlock1
Outlaws3
Party8
Enchantment19
Aura2
Room1
Saga1
Urza's1
Instant17
Adventure1
Lesson1
Town1
Artifact8
Book1
God1
Planeswalker3
Ashiok1
Bolas1
Dihada1
Sorcery1
Legends23
Historic30
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS32 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Creature with "Pay Mana: Transform this creature"
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Exile your library
  • Infinite turns
  • Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite magecraft triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite red mana
  • Infinite blue mana
  • Infinite blinking
Bracket 1
doesn’t raise the bracket
  • Infinite black mana
  • Infinite magecraft triggers
  • Infinite red mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite magecraft triggers
  • Infinite black mana
  • Infinite casts of a specific spell
ALSO NEEDS
Instant or Sorcery that costs or less
Bracket 1
doesn’t raise the bracket
  • Infinite casts of a specific spell
  • Infinite magecraft triggers
  • Infinite storm count
ALSO NEEDS
Instant or Sorcery with Mana Cost =
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite red mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite red mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite red mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite red mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite red mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite red mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite red mana
  • Infinite storm count
  • Exile your library with the ability to play the exiled cards until end of turn
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite red mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite red mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite storm count
Group
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