COMMANDER · DECK
Toxrill
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
12 cardsEnchantment
12 cardsArtifact
16 cardsSorcery
10 cardsInstant
12 cardsLand
19 cardsMONEY CARDS·61 CARDS·$733.46
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Creature
9 cardsEnchantment
10 cardsArtifact
13 cardsSorcery
6 cardsInstant
10 cardsLand
13 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic17
Basic20
Swamp13
Island11
Artifact17
Equipment3
Bird1
Creature13
Horror3
Vampire3
Human2
Aetherborn1
Ally1
Bird1
Illusion1
Rogue1
Shapeshifter1
Slug1
Spirit1
Troll1
Warrior1
Wizard1
Outlaws1
Party3
Enchantment13
Aura4
Horror1
Instant12
Sorcery10
Legends5
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
No bracket · Banned
1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not legal
- 1 banned card
BANNED · 1
BRAWL (HISTORIC)
Not legal
2 banned cards, 27 cards not in the pool
BANNED · 2
NOT IN THE POOL · 27
Comments · 0
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